16. The Alexandrian Remix vastly ups the stakes (and options for the players, and the reactiveness of the game world) by using all four BBEGs at once – with the players caught in a game of. After the party finds the Vault of Nerverwinter's. I do have a question regarding the Xanathar Guild map. (Most of the props take the form of clues added in the process of making the campaign more robust and. View flipping ebook version of Alexandrian Remix Dragon Heist published by 2bearfeet on 2021-11-27. AC writes: When I first picked up Waterdeep: Dragon Heist I’d already looked at some reviews and I knew the module was a bit wonky. STEP 2: GATHER INFORMATION. The following events should be intermixed with the PCs’ first faction missions and similar activities. pdf: 2020-11-10 18:03: 1077712; AD&D 5th Edition - Module - 09 - Waterdeep/DDHC-XGE-01 - Rats of Waterdeep 1. Today’s video is a chat with Justin Alexander, the author of the Dungeons & Dragons blog The Alexandrian AND the brand new book So You Want to Be a Game Master. As I mentioned in the description of the Faction Outposts, the DM needs to be actively playing each faction. This Eye appears to have been taken from Renaer during his kidnapping, although it is currently unclear to us whether its ultimate disposition lies with the agents of Xanathar or Manshoon. Which is coming in handy, because the party fighter is running her own Dragon Heist campaign with the remix and I'm playing in that one now and I'm constantly being surprised, because I only read the remix once two years ago. Alexandrian remix is definitely longer, but I can’t imagine Alexandrian would be all that much longer. So, I was summoned by my group to run a module (My choice was Waterdeep DH) between the hiatus of our campaign, to give time for the DM to prep his stuff. These tools are designed to augment the streetcrawling scenario structure used in Part 5B of the Remix. Some of these may be useful for Dragon Heist campaigns that aren’t using the Alexandrian Remix, but probably not many of them. 4. There are four villains to choose from and lots of different directions to take and different seasons as well. 18. And maybe more? Not sure because there is a ton of content. ZHENTARIM INTERROGATION HOUSE (Trade Ward, Brindul Alley): Avareen Windrivver (LE female Illuskan human spy) and Zorbog Jyarkoth (NE male Turami human thug) maintain this combination safe house / covert interrogation center. Once you've given the whole thing a read through, I would second the suggestion of purchasing the Waterdeep: Dragon Heist Complete DM's Bundle from DM's Guild. Clan Melairkyn were the first to begin excavating. As such, they will be especially interested in uncovering the Cassalanters' cult. As a supplement to the Alexandrian Remix of Descent Into Avernus. In my campaign, I even added the Open Lord as a fifth faction. The far wall is dominated by a massive pair of adamantine doors bearing dwarvish runes taller than a grown man. ") Only, the gallery they'll visit is actually Kalian's Tower from Dragon Heist. , the lairs of the villains). I'm going through the full double conversion (Waterdeep is converted to Sharn and the published adventure is converted to the Alexandrian remix as suggested in the guide) and this pdf is always open. Its technically part of the hardcover book, so its not available in pdf, and asking for it may break this subreddits rules. First of, I think the remix is more difficult for the DM than it is for the players. (1) Kolat Towers is the headquarters for a sect of the Zhentarim ruled by Manshoon. ) Ches 20 th: Dalakhar successfully steals the Stone from Xanathar. It'll be up to the party to escape the vault and see the Dragonstaff delivered safely to someone powerful enough to protect it. This is honestly where helpful edits like the alexandrian remix or your own personal, planned out, thought through Homebrew plot fixes can really make a big difference If it was me, and I was planning on running the heist, I would probably Homebrew them into actually performing The heist themselves, or helping an NPC who actually owns the bar. 5 edition layout of the city) that can be a useful resource to Waterdeep DMs. (They stole it from the crypt of Lady Alethea Brandath, Renaer’s mother. Interested in flipbooks about Alexandrian Remix Dragon. jolasveinarnir • 10 mo. 6. The point is, one of the players had already played this campaign (also with me DMing it) up to chapter 3 I believe. STEP 1: IDENTIFY THE SCORE. Waterdeep – Dragon Heist: Trollskull Manor Management Tool v1. Castle Ward, Downmarket - The Alexandrian Remix. Rescuing Lulu From Elturel is the second part of the Descent From Waterdeep series, which is designed to reshape Waterdeep: Dragon Heist and Descent Into Avernus into a cohesive campaign. r/Eberron. As you may have already ascertained, this remix is simply tossing out most of Chapter 4: Dragon Season from the original campaign. I’ve homebrewed a. I'm struggling with that myself. I’m wanting to know how I should go about session zero. I plan to use the Alexandrian Remix. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. It clears up a lot of plot issues and helps flesh out villains, lairs, and makes the campaign truly feel more epic –. and the Alexandrian remix in particular does a great job of encouraging stuff like this. Has been working great and made sure that I got them into the house when they didn't question witnesses of fireball. So I have been running an Alexandrian Remix of the campaign and we are about to get to Fireball. The book is maybe 20-30 pages away from delivering a full city setting on Waterdeep… that’s a shame. Take a look at previous source books for Waterdeep. This map comes from the Alexandrian Remix of Waterdeep Dragon Heist. Campaign Notes – Diorama – Props Packet. Definitely try to figure out a roadmap of when factions will give you missions and what parts of the things in chapter 4 will happen. I also ran WDH as my first campaign, and I would agree with people suggesting you avoid the Alexandrian remix, you've already got enough to rap your mind around in this module. As the PCs become embroiled in the Grand Game, Jarlaxle does not control an Eye. Review: Rescuing Lulu From Elturel. Basically Alexandrian Remix is great if you have the time to prep and run it, and you have players that like being at low levels for a long time. Characters designed for Dragon Heist may have some difficulty with the dungeon. Language: English. (Full stealth vs breach and clear) 4)Have escape plans ready. Default WDH gets criticised for underusing the four great villains the module provides, but the remix could equally be criticised for dragging the final chapter of the campaign out with one too many heists. That way you can invest your time prepping what matters. {"payload":{"allShortcutsEnabled":false,"fileTree":{"5e/Campaign":{"items":[{"name":"Lost Mine of Phandelver","path":"5e/Campaign/Lost Mine of Phandelver. This makes each part extremely valuable and it’s own bargaining chip. The best innovation (of many good ones) Justin Alexander (at thealexandrian. waterdeep interactive Map. Dragon Heist: Forgotten Tales:. Corroborating this, Dragon Heist page 20 refers to events of Death Masks (set in 1491 DR) as being "last year". Make sure your players actual care about heisting before attempting the Alexandrian. We've been gaming together for over 20 years, starting with 2E, through 3. By becoming a member, you'll instantly unlock access to 4 exclusive posts. Dragon Heist is only supposed to go from levels 1-5 - basically grounding the group in Waterdeep, probably introducing some of the movers and shakers of the setting, and serving as a starting point for delving into DotMM. Nevertheless the Sea Maidens Faire and his ships are likely to become a target for a heist before the campaign is done: As noted in Part 1 and Part 5, Jarlaxle sold the nimblewright which. Dragon Heist is an investigative, high-roleplay, relatively low-combat, romp through Waterdeep, while Mad Mage is 100% a dungeon crawl. There are two files attached. Reactions: pukunui and Parmandur. As a result, once the PCs become truly involved with the Grand Game, it is likely that Xanathar is on a level. Some of these may be useful for Dragon Heist campaigns that aren’t using the Alexandrian Remix, but probably not many of them. Dalakhar was attempting to meet with Renaer Neverember at. Cassalanter Bank Heist. Each time a campaign ends, I try to learn from it. 45) Emmek Frewn, owner of Frewn’s Brews and rival (Dragon Heist, p. The city setting is very evocative, with lots of hooks for great stories. Dragon Heist Remix – 4E: Zhentarim – Kolat Towers. It is apparent, based on interrogations of their impish agents, that. Reply. For thé record I’m running the Alexandrian remix. One of my players is a Waterdhavian Noble. A drow ziplines down from the 3rd floor of the opposite villa and lands on the balcony. PDF – Go to Part 1. 0 (Part 6B in remix) Brandath Crypts 6. OPEN LORD: The Open Lord of Waterdeep isn’t exactly a “minor” faction, but Laeral Silverhand is considerably behind the curve in the current Grand Game. The PCs never visited many of the Alexandrian. Help with Hlam. In the Alexandrian Remix it gives the party an Oppertunity to gather information from Zord (Jarlaxle) without tipping him off about the Gold Stash and the “Grand Game”. In the shadow of a windswept mountain, stands the. 18. Had the module not been so rushed or given more care and attention to the DM trying to keep track of what's going on, it could have been a truly legendary module. I wanted to try dming for a while but was too shy to actually step up. I also run Alexandrian Remix, but I remixed it myself ahah (in short, I made it more like. It’s springtime on the Sword Coast - midway through the month of Ches - following a cold winter. This Eye appears to have been taken from Renaer during his kidnapping, although it is currently unclear to us whether its ultimate disposition lies with the agents of Xanathar or Manshoon. In remixing Dragon Heist as a dynamic campaign, it becomes necessary for the DM to be able to respond dynamically to the players’ actions. 856 ratings75 reviews. The Alexandrian » Dragon Heist Remix. 80). Then he lost the Stone when Dalakhar took it from him. Are there any resources that are easier to understand or am I dedicating a few days to reading and rereading the ~500 pages that these 2 books take up? The alexandrian website is not a pdf, bit has links going to the parts of it. Level 6 Mazes – Level 7A Mazes. 0 Heist Overview (book) 5. PDF – Go to Part 1. Added an updated "Blood in the Streets" map. Then he lost the Stone when Dalakhar took it from him. It promised something distinctive: A heist-structured mini-campaign for. The Alexandrian Remix is an awesome take on Waterdeep: Dragon Heist. Go to Part 1. Recently a treasure of 500,000 gold pieces had been stolen and secreted somewhere in the city. It’s not something that I, personally, had given a lot of thought to. they’re weird and random to be sure. . I'm running the Alexandrian remix so there is quite a lot of stuff but their visits to the Gralhund Villa have been fun and tied them into the story. Waterdeep Dungeons and Dragons Tabletop games Tabletop role-playing game. 6. The outpost will contain clues that point them to a lair. From that perspective, expanding out Dragon Heist probably isn't that necessary. 1. The Lost Goblins. My favorite addition is that filling out Chapter 2 with the Gnome, Dalahkar actually meeting and getting involved with the. For a bit of context, one party member is a rogue who took the Faction Agent background and has worked with the Doom Raider Zhents. Anyone can be a great fit, honestly, If you’re doing the remix, classes that will help in heisting (divination wizardry, smooth-talking bard stuff, roguish sneaking, trickery cleric buffs + distractions, illusion magic, artificer stuff… the list goes on and on!) will be good. Almost every NPC they meet gives them a plot hook. ZHENTARIM OUTPOSTS. The adventure is complete - Waterdeep Dragon Heist, fully mapped and ready to go! I've been working through WDH over the past several months, recreating the maps in true-to-source form as best as possible. My original intent/hope was to use Dragon Heist as a springboard for a Waterdeep sandbox campaign, so all of the resources I've found have been helpful(a little overwhelming), as you could imagine. Start with Dragon Heist, and run the Alexandrian remix (. The expectation is that they will rehabilitate the abandoned building and re-open the tavern, integrating themselves in Waterdhavian sociey and laying down the sort of roots that. It's also the first introduction of the devils in the game. As Dragon Heist begins, the Cassalanters control one of the Eyes. June 24, 2021 by Anoop Negi. Dragon Heist Remix – Part 6: Golorr Artifacts. This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. ) 5 Responses to “Dragon Heist Remix – Addendum: Timelines & Starting the Campaign” Alon Zaslavsky says: Hey, love this remix! As a fairly new DM, I am confused how a party of 3-4 players can pull off multiple heists at level 5ish. It sought to revise the published campaign in order to create a richer, more dynamic, and (importantly) more robust scenario. In Chapter 3: Fireball, an explosion kills nearly a dozen people in Trollskull Alley not far from the PCs’ front door. SPOILERS FOR THE ALEXANDRIAN REMIX Recently I reviewed Waterdeep: Dragon Heist, the most recent campaign supplement for Dungeons & Dragons from Wizards of the Coast. Go to Part 1. It is great as it introduces the Cassalanters to the party, but doesn't truly reveal they're the villains. My players started in fall too. The Alexandrian Remix changes the linear pursuit of the stone, into an adventure requiring multiple heists that explore much of the unused content contained in the adventure. Top posts february 3rd 2021 Top posts of february, 2021 Top posts 2021. BROAD TOPOGRAPHY. Fighting is heard from C13 through the door. They liked it a lot, in fact, and I’ve been repeatedly asked to do a similar remix for Baldur’s Gate: Descent Into Avernus. Move the map by draging it with your mouse or using your keyboard arrows. Waterdeep. In the center of the floor there is a bronze. 2 (Part 3 in remix) Faction Outposts 5. If you just want to follow along the campaign but don’t want to have the plot spoiled for you, read no further. I'm curious to know how others have approached character leveling specifically in the remix. I highly recommend the Alexandrian Remix because it forces the PCs to perform heists, makes use of most of the material in the book and removes the railroady parts. If you have plans to continue past level 5 in the city of Waterdeep, DH would actually be pretty good to introduce your group to the town and get their characters. Although Manshoon lost the original Eye he had obtained, as Dragon Heist begins the Zhentarim seize possession of the Eye unwittingly carried by Renaer Neverember. The Operation. Default WDH gets criticised for underusing the four great villains the module provides, but the remix could equally be criticised for dragging the final chapter of the campaign out. Started with Alexandrian Dragon Heist, and now doing Undermountain with the gameshow twist from the companion. Warlocks with Mask of Many Faces also might be useful in an environment that requires a lot of intrigue type roll playing, and Eldritch Blast just scales really well regardless. Fenerus Stormcastle, the lamplighter who receives the Stone of Golorr, still makes a duplicate and that is stolen by the Xanathar Guild after Stormcastle is arrested. 15. This includes: The Complete Collection, a PDF with all 25 parts of the Remix plus the original review, addendums, and Running the Campaign essays in one convenient file. Think of the remix as a loose framework rather than a script to be followed and your campaign will benefit. Dock Ward, Deep Water Harbor - Dragon Heist, p. It is great as it introduces the Cassalanters to the party, but doesn't truly reveal they're the villains. I used the interactive waterdeep map (that map is a serious lifesaver) and I just wrote down what everything is called. As Alexandrian says: A big dragon on a pile of gold is cool any day of the week. Using the top-down map of Sharn, I made a map of the city's industrial underbelly that presents each of the three districts as having unique geography: branching lava rivers in Ashblack, magma lakes in Blackbones, and the winding tunnels of Khyber's Gate! Made in Inkarnate. It fixes a lot of plot holes your players could fall through. Online. September 30th, 2021. . Much of that activity will be structured around investigating the factions. I'm planning to run the Alexandrian remix in about a month. So I would suggest reading through the Alexandrian remix and see what parts you want to pick out of it. As the PCs become embroiled in the Grand Game, Jarlaxle does not control an Eye. Waterdeep: Dragon Heist - Dnd AdventureView flipping ebook version of Alexandrian Remix Dragon Heist published by 2bearfeet on 2021-11-27. Hey guys, so I ran this campaign a year ago, and I was wondering for those who have run the Alexandrian version how long it took them to complete the module? I was wondering as I ran it non alexandrian a year ago and a different group asked me to run it for them. This version of my map doesn't include newly populated field ward, or any of the surrounding farmlands, and erroneously omits. Obligatory “modified Alexandrian” tag. Hold your ideas lightly and let the players drive the action For example, with Waterdeep Dragon Heist, I found the most useful thing was prepping NPCs for a session with a note on how they intend to achieve their goal and what that goal is. If the players are struggling, use one of the proactive elements of the campaign (their faction allies or the faction response teams) to dump a lead in their lap. I am a new DM and I'm going to be running Waterdeep: Dragon Heist with some friends in about 2 weeks. Waterdeep Dragon Heist The scope of Dragon Heist is much tighter than the other big epic spanning adventures like Storm King's Thunder or Hoard of the Dragon Queen . Last year I wrote the Alexandrian Remix of Waterdeep: Dragon Heist. 146 votes, 19 comments. It might be worth your time to redesign parts of the campaign into a several heists. Hello all, If you're like me, you feel overwhelmed about all the clues the Alexendrian Remix offers and you fear you are going to forget some. 26. If your players are going to go along that linear path and enjoy it, then you can just run it from the book. Dragon Heist is just a mess. Alexandrian Remix and DOTMM. Heya kind folks, the party plans to go visit Hlam in the mountain next session as part of the force grey job, I'm curious as to what to have him say if I plan to use all four villains. Two words, in particular, can really ruin the whole experience: One is the true name of the Liar. To be fair, my groups tend to play longer sessions (5-7 hours). But once my players have the stone of Golorr, I can't figure out a. I don't remember if it was just the faction quests, or if it also had some other DM resources. This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. My party is in with Harpers and Force Grey. The the Alexandrian is a online blog for DM advice and remixes of published modules. I'm running WDDH largely by-the-book with Manshoon being the official Big Bad, and trying to sprinkle in some Alexandrian remix as I'm able. (With spoiler tag) Any reason to add another villain? The concept of Chapter 4 in the remix is just great. #1. This map is primarily designed for the Yellowspire Outpost encounter in the Alexandrian remix; however, you could re-purpose it for the Old Tower encounter in the vanilla module as well. The ending is pretty convoluted. Completing eye heists are intended to give levels 5, 6 and 7 (and again, this isn’t a rigid structure—use your judgment). Waterdeep: Dragon Heist & Dungeon of the mAd mage. I guess I will put a spoiler warning, but with the nature of the question I. Go to Part 1. It sought to revise the published campaign in order to create a richer, more dynamic, and (importantly) more robust scenario. For instance, As Written DH is pretty linear and you only use 1 of the 4 factions presented. View flipping ebook version of Alexandrian Remix Dragon Heist published by 2bearfeet on 2021-11-27. I do have a question regarding the Xanathar Guild map. Waterdeep: Dragon Heist is a starter adventure for D&D 5e that takes players from 1st to 5th level, at which point players are expected to begin Waterdeep: Dungeon of the Mad Mage. It was A. A subreddit for DMs running the D&D 5th Edition module Waterdeep…Alexandrian Monthly Game Club. Cassalanter Villa – Waterdeep Dragon Heist [80x74] Welcome to the Cassalanter Villa in the Sea Ward of Waterdeep - a display of opulence, at a cost. Use the alexandrian remix from the beginning. One of the first elements I established for the Alexandrian Remix of Dragon Heist was to have the Cassalanters approach the PCs and attempt to recruit them as their agents in the Grand Game: I found the story of their children’s plight very compelling, and the entire. Characters designed for the dungeon may be poorly suited to the investigative and social parts of Dragon Heist. I am going to run dragon heist with the Alexandrian remix and I was wondering if there are any good ways of tying it together with dungeon of the mad mage since we intend on playing it as a continuation. February 25th, 2019. Prepare the Players. Interested in flipbooks about Alexandrian Remix Dragon. Note 1: I am running the Alexandrian Remix, so I'm just adding another faction to my game, not changing the whole direction of the game. Expanded faction missions in DMs guild gives chapter 2 more bulk to it. 5- run as is 7- run with bits of the Alexandrians Remix - or the whole remix 11- run it but maybe rush though chapter 4 and then plug the vault of dragons in level 6 of Dungeon of the Mad Mage 14- same as 11, but have the vault be on level 12 of DotMM. A tiefling priest, Keln Trigos, manages the estate. It was my first adventure I ran, except for Icespire Peak, which I ran for my 8 yr old son. 8. Join. ) If the PCs are working with the Cassalanters, however, it is quite likely that they will have no need of performing a heist to obtain this Eye: If the. The Sea Maidens Faire is actually a small fleet of ships that Bregan D’aerthe uses to travel the Sword Coast, operating under the guise of a troupe of performers. I’ve DM’d Vanilla twice and it took me about 8-10 sessions for both. But when, thanks to the ingenuity of the wider Dragon Heist DM community, I was able to find a minor restructuring and enhancement of the sequence that, when I launched my own run of the campaign, worked really, really, really well. Your party will be contending with the Cassalanters, Manshoon, Jarlaxle, and Xanathar at the same time. 0 Heist Overview (book) 5. If they kill or otherwise take out a villain, they level up. After 5 years & 4700 sales, a new, overhauled PDF (+30 pages, free to. More from this Title's Contributors. 28. PHANDELVER. Expand user menu Open settings menu. alexandrian remix is a great resource. 22K subscribers in the WaterdeepDragonHeist community. One common adaptation called the Alexandrian Remix. 33) Jezrynne Hornraven, client of Vincent Trench (Dragon Heist, p. 30. Just curious, for those who have completed Waterdeep Dragon Heist,. Made Esvele Roznar an important figure storywise, and even Golorr became some sort of villain. 0k. Dragon Heist, when ran with the Alexandrain Remix, is a very sandboxy campaign. Images. thealexandrian. People seemed to like it. Hi, I had a couple of questions about the Alexandrian remix of Waterdeep Dragon Heist. Created Aug 31, 2018. Last year I wrote the Alexandrian Remix of Waterdeep: Dragon Heist. 7k. Ammakyl—A house. First, your maps are some of the best maps for Waterdeep:Dragon Heist that I've seen. First time DM looking for help! I'm running the regular WD:DH for my group and they have just finished the Gralhund villa. As a supplement to the Alexandrian Remix of Descent Into Avernus. Sharn Schema Scandal: An Eberron Conversion for WDH is now live! Hello all! For over half a year I have been working on a conversion for Waterdeep Dragon Heist (one of my favorite adventures) for Eberron. Renaer’s Eye was held by Lord Dagult’s son. As a result, once the PCs become truly involved with the Grand Game, it is likely that. I, ambitiously, tried to tackle the Alexandrian Remix and added the Unseen (someone in my party wanted to play a changling) and guns as canon (since there's drow gunslingers). Let’s get right down to business. Created Aug 31. I’m kinda looking for a middle ground between the book and the alexandrian remix, something that maybe fixes and tweaks some of the. (Although there’s also the Fey Day celebration of the Spring Equinox on Ches 19th. My party has managed to take out Gorath, Noska, and Korgstrud during Chapter Two do their good planning and the. Level 5A: The Caverns of Mist. and then I also looked up The Alexandrian's remix and did an amalgation of the two with my own ideas. Theres a pdf of most of it available if you donate to. DOWNLOAD PDF. Your party will be contending with the Cassalanters, Manshoon, Jarlaxle, and Xanathar at the same time. Some of these may be useful for Dragon Heist campaigns that aren’t using the Alexandrian Remix, but probably not many of them. Waterdeep: Expanded Faction Missions. Dragon Heist: Session 1. Hi there, I‘m currently running the Alexandrian Remix and we‘re in the middle of the eye(s) investigation. Sounds perfect for what I'm doing. It's a mess. Interested in flipbooks about Alexandrian Remix Dragon Heist? Check more flip ebooks related to Alexandrian Remix Dragon Heist of 2bearfeet. 1. Have a smartly-dressed tiefling footman deliver a sealed, gold-edged invitation card requesting their urgent attendance at the Villa. The point is, one of the players had already played this campaign (also with me DMing it) up to chapter 3 I believe. So, I was summoned by my group to run a module (My choice was Waterdeep DH) between the hiatus of our campaign, to give time for the DM to prep his stuff. It’s convinced me to take a look at the Dragon Heist remix. Be sure to check out the follow-up adventure, Waterdeep: Dungeon of the Mad Mage, which picks up where Dragon Heist leaves off. Response teams are the other half of that equation, providing small,. Waterdeep: Dragon Heist. have finished Dragon Heist, but the treasure at the end of the Blue Alley has become one of the driving features of the. Running the Campaign – Dragon Heist: A Party at Shipswrights’ House. Clues leading to this location: Gralhund Report on the Grand Game (Gralhund Villa) Rescuing Ott Steeltoes (Zhentarim Interrogation House) A Request for Gladiatorial Weapons (Grinda Garloth) Gladiatorial Gathering Point (Terasse Estate) *one can be led from Terasse Estate to the lair for the gladiatorial games. This includes: The Complete Collection, a PDF with all 25 parts of. After 5 years & 4700 sales, a new, overhauled PDF (+30 pages, free to all previous customers) and availability in Print-on-Demand. Yttriumble • Additional comment actions. Log In / Sign Upthere's a lot of stuff that you'll have to invent/make up on the spot. thealexandrian. It doesn’t include a heist! (Although it’s relatively easy to engineer one, using the Villain Lairs… keep reading for more). Jarlaxle. Obviously, this chapter is the first part of the story your players will experience, so it needs to hook them. There is also my older PDF version of the map (still reflecting 3. We are running the regular heist with some modifications including ideas from the Alexandrian remix. The investigation which brings the PCs from the fireball in Trollskull Alley to the Gralhund Villa will be fully described in Part 5. Calculate a distance by selecting the corresponding option in the. About to start my first session with my players! Wish me luck DMs, and please let me know any last-minute tips!Discover (and save!) your own Pins on Pinterest. It operates as both an entry point to the underground and a medical base. The other factions they haven't been able to cross off their list are the Manshoon Zhents and Asmodean cultists (which I placed at scene so that they can find out the. I'm running this right now, except I'm going from W:DH > Rise of Tiamat. 26. Last session was Fireball. Switching to Alexandrian remix mid campaign . People seemed to like it. Waterdeep Interactive Map. Unless a canon source contradicts this assertion, this wiki will use 1492 DR for events related to this sourcebook and Waterdeep: Dungeon of the Mad Mage (which is referenced on pages 5 and 98 of Dragon Heist). February 25th, 2019. Suggested Price $3. We played the Alexandrian remix as well, but I brought the urchins in at the beginning, session zero as the PC's entered the city and met one another they encountered the urchins, with Squiddly running a three card ante game with Jenks while Nat picked onlookers pockets. The party has to deal with the other villains to recover the Golorr's eyes. Note 2: This post contains spoilers about Tyranny of Dragons storyline. Yes, even the patreon pdf one. The faction outposts are just ways to get clues about getting to the lairs. Waterdeep Dungeons and Dragons Tabletop games Tabletop role-playing game. Been having a lot of fun planning it out. 192 of Dragon Heist. Basically the Remix fills in a few holes in the story in the early chapters and then allows the party to meet and interact with all 4 villians. Mark writes: In your Dragon Heist Remix, you have changed events so that there’s some more breathing room between Chapter 1 [when the PCs investigate the disappearance of Floon and discover the real kidnap victim was Renaer Neverember] and Chapter 3 [when someone is assassinated on the PCs’ front doorstep]. ) If the PCs are working with the Cassalanters, however, it is quite likely that they will have no need of performing a heist to obtain this Eye: If the Cassalanters are kept apprised of the PCs’ progress, they’ll inform. Remixing the Shattered Obelisk. They liked it a lot, in fact, and I’ve been repeatedly asked to do a similar remix for Baldur’s Gate: Descent Into Avernus. subscribers . I made an extensive lists about all the Factions outposts/lair and all the clues there to be found.